Computer Art and the Question of Authenticity: Applying a Research Method In the following entry I intend to analyse whether the information discovered further to the lecture covering Popper and Kuhn are relevant to my developing research plan. The assessment of the philosophers statements can be divided in to 3 broad areas: Firstly, whether […]
Tag: Research and History
Margaret Bodin – Authenticity and Computer Art
Margaret Boden opens her authoritative essay on computer art with, ‘it is often seen as inauthentic, even strictly impossible, because it lacks certain essential features of genuine art. For instance, it’s said that computers don’t have emotions; that any work of art is a human communication rooted in human experience; that computer art isn’t unique, […]
Dutton’s Authenticity in Art
A microcosmic synopsis In his essay, Dutton demonstrates that authenticity in art may be comprised of what we call nominal authenticity. This can be defined as the correct attribution of its authorship, or provenance of an object to it’s original creator, rather than that of a forgery. This ensures that the artwork is properly named. […]
Tim Collins: Eco Art Activism
24/10/11 I found today’s lecture by the new head of post-graduate studies at Glasgow School of Art, Tim Collins, inspiring and astounding. Tim, in collaboration with his wife, Reiko Goto, forges a discourse between art and nature. His projects, ‘Nine Mile Run’ and ‘3 Rivers 2nd Nature’, both of which intervened with large-scale environmental concerns […]
Software Art after Programming – Richard Wright
Software Art After Programming Richard Wright In his article first published in MUTE magazine in 2004, Richard Wright reminds the reader of a problem first posed in the 1960’s, ‘Can the computer make art?’ His response is to reflect upon the early computer artists as ‘intrepid explorers setting out to cross a new continent without […]
Reflecting on System Aesthetics
Francis Halsall Systems Aesthetics and the System as Medium http://systemsart.org/halsall_paper.html In his essay Halsall set out to look at the ways in which a system can be conceived as an artistic medium. He discusses 3 main points: The historical perspective, the contemporary discursive perspective and the contemporary practice perspective. His argument is that the concept […]
Cybernetics and Art by Edward Shanken
Cybernetics and Art: Cultural Convergence in the 1960s Edward A. Shanken http://www.artexetra.com/CyberArtExc.html A dream of technical control and of instant information conveyed at unthought-of velocities haunted Sixties culture. The wired, electronic outlines of a cybernetic society became apparent to the visual imagination—an immediate future … drastically modernized by the impact of computer science. It was […]
Bits in Motion
Early British Computer –Generated Art Film Program notes for an event held 07/03/2006 The event was supported by the London Centre for Arts and Cultural Enterprise, Birkbeck University of London and held in conjunction with the Computer Arts Society. The event was a screening of rare and little-known works from the beginnings of British computer […]
Benjamin’s recipe for authenticity
Has all that is Solid Melted into Air: Experience, Value and Passion in Modernity and After In a recent lecturer I attended, Dr. David Sweeney discussed the representation of modernity as a break from traditional pasts, where individuals seek new experiences that shape society and a new world. In reviewing the lecture, I came across […]
Archiving Software Art
Preservation of Complex Objects Symposia Software Art 11 – 12 October 2011, the Lighthouse, Glasgow The event was presented in association with the University of Glasgow’s Humanities Advanced Technology & Information Institute This event, which I attended on 11th October sought to share and extend the body of knowledge on the preservation of complex objects, […]