My Second Drawing Machine: Situationism, Play and Detournement

In the following statement I will demonstrate that I have used Situationism, and detournement as a qualitative research tool. In particular, I will evaluate the worthiness of Play as a method to create a work of Anti-Art, and to reflect on the Situationists International (SI) objective of instigating a re-evaluation of the relationship between art […]

Computer Art and the Question of Authenticity: Finding a Hypothesis

The focus of this article concerns new models of collaborative authorship, unattainable outside computer generated art. Within this area I am particularly interested in questions of digital authenticity. This interest was initially in relation to Walter Benjamin’s concept, which argues that prior to the ‘age of mechanical reproduction’ the unique existence of a work of […]

Margaret Bodin – Authenticity and Computer Art

Margaret Boden opens her authoritative essay on computer art with, ‘it is often seen as inauthentic, even strictly impossible, because it lacks certain essential features of genuine art. For instance, it’s said that computers don’t have emotions; that any work of art is a human communication rooted in human experience; that computer art isn’t unique, […]

Bits in Motion

Early British Computer –Generated Art Film Program notes for an event held 07/03/2006 The event was supported by the London Centre for Arts and Cultural Enterprise, Birkbeck University of London and held in conjunction with the Computer Arts Society. The event was a screening of rare and little-known works from the beginnings of British computer […]